Header Ads

test

SNAKE AND LADDER GAME IN C++

#include<stdio.h>
#include<graphics.h>
#include<conio.h>
#include<malloc.h>
#include<stdlib.h>
#include<dos.h>
#include<iostream.h>
int k=1, i, user=0, dice=0, x1=50, y1=410, x2=70, y2=410, dir1=0, 
dir2=0,
ch;
int cnt1=1, cnt2=1;
void *obj1, *obj2, *o1, *o2, *dot, *back, *turn, *ready;
unsigned int size;
void ladder1()
{
	int m,n;
	for(m=0;m<=250;m+=250)
	for(n=0;n<=m;n+=250)
	{
		setcolor(DARKGRAY);
		line(53+m,57+n,55+m,55+n);
		line(53+m,57+n,133+m,137+n);
		line(55+m,55+n,135+m,135+n);
		line(133+m,137+n,135+m,135+n);
		setfillstyle(SOLID_FILL, YELLOW);
		floodfill(55+m,58+n,DARKGRAY);
		line(68+m,42+n,70+m,40+n);
		line(68+m,42+n,148+m,122+n);
		line(70+m,40+n,150+m,120+n);
		line(148+m,122+n,150+m,120+n);
		floodfill(70+m,43+n,DARKGRAY);
		line(65+m,65+n,78+m,52+n);
		line(68+m,68+n,81+m,55+n);
		floodfill(79+m,54+n,DARKGRAY);
		line(75+m,75+n,88+m,62+n);
		line(78+m,78+n,91+m,65+n);
		floodfill(89+m,64+n,DARKGRAY);
		line(85+m,85+n,98+m,72+n);
		line(88+m,88+n,101+m,75+n);
		floodfill(99+m,74+n,DARKGRAY);
		line(95+m,95+n,108+m,82+n);
		line(98+m,98+n,111+m,85+n);
		floodfill(109+m,84+n,DARKGRAY);
		line(105+m,105+n,118+m,92+n);
		line(108+m,108+n,121+m,95+n);
		floodfill(119+m,94+n,DARKGRAY);
		line(115+m,115+n,128+m,102+n);
		line(118+m,118+n,131+m,105+n);
		floodfill(129+m,104+n,DARKGRAY);
		line(125+m,125+n,138+m,112+n);
		line(128+m,128+n,141+m,115+n);
		floodfill(139+m,114+n,DARKGRAY);
	}
}
void ladder2()
{
	int p,q=0;
	for(p=0;p<=180;p+=155)
	{
		line(100+p,330-q,140+p,290-q);
		line(100+p,330-q,102+p,332-q);
		line(102+p,332-q,142+p,292-q);
		line(142+p,292-q,140+p,290-q);
		floodfill(141+p,292-q,8);
		line(115+p,345-q,155+p,305-q);
		line(115+p,345-q,117+p,347-q);
		line(117+p,347-q,157+p,307-q);
		line(157+p,307-q,155+p,305-q);
		floodfill(155+p,307-q,8);
		line(112+p,322-q,125+p,335-q);
		line(114+p,320-q,127+p,333-q);
		floodfill(125+p,334-q,8);
		line(122+p,312-q,135+p,325-q);
		line(124+p,310-q,137+p,323-q);
		floodfill(135+p,324-q,8);
		line(132+p,302-q,145+p,315-q);
		line(134+p,300-q,147+p,313-q);
		floodfill(145+p,314-q,8);
		q+=95;
	}
}
void snake1()
{
	int x,y=0,h=2;
	for(x=0;x<=200;x+=125)
	{
		arc(120+x,110+y,10,85,60);
		arc(258+x,85+y,190,240,80);
		arc(112+x,118+y,10,80,60);
		arc(250+x,93+y,190,290,80);
		arc(275+x,100+y,250,270,70);
		line(250+x,170+y,250+x,165+y);
		line(250+x,165+y,230+x,160+y);
		line(230+x,160+y,218+x,155+y);
		line(130+x,50+y,115+x,47+y);
		line(121+x,59+y,106+x,52+y);
		line(106+x,52+y,114+x,48+y);
		circle(114+x,52+y,1);
		setfillstyle(1,h);
		floodfill(116+x,52+y,8);
		y+=230;	h+=8;
	}
}
void snake2()
{
	arc(130,220,150,180,40);
	arc(130,220,180,253,40);
	arc(105,328,273,80,70);
	arc(143,220,150,180,40);
	arc(143,215,180,230,40);
	arc(112,328,265,50,75);
	arc(80,354,45,72,115);
	line(102,400,104,402);
	line(102,400,107,399);
	line(95,200,110,185);
	line(110,185,109,200);
	line(110,185,111,182);
	circle(104,198,1);
	setfillstyle(1,12);
	floodfill(103,199,8);
}
void snake3()
{
	arc(255,118,320,0,170);
	arc(265,118,305,0,170);
	line(384,229,361,260);
	line(425,120,429,105);
	line(428,105,435,120);
	line(428,105,429,100);
	circle(430,115,1);
	setfillstyle(1,6);
	floodfill(430,117,8);
}
void numbering()
{
	outtextxy(50,393,"1    2         4    5    6    7    8         10");
	outtextxy(50,353,"20   19   18        16   15   1    13        11");
	outtextxy(50,313,"21   22             25   26             29   30");
	outtextxy(50,273,"40   39   38   37   36   35   34   33   32   31");
	outtextxy(50,233,"41        43   44   45        47   48        50");
	outtextxy(50,193,"60        58   57   56   55        53   52     ");
	outtextxy(50,153,"61   62   63   64        66   67   68   69     ");
	outtextxy(50,113,"80   79             76   75   74   73        71");
	outtextxy(50,73, "81        83   84   85   86   87        89   90");
	outtextxy(50,33, "100  99   98   97   96   95   94   93   92   91");
	setcolor(15);
//	outtextxy(480,40,"Lakshmi Narayana's");
	outtextxy(465,50,"The Classic Game of");
	settextstyle(GOTHIC_FONT, HORIZ_DIR, 2);
	setcolor(LIGHTRED);
	outtextxy(470,60,"Snake & Ladder");
	setcolor(WHITE);
	settextstyle(DEFAULT_FONT, HORIZ_DIR, 1);
}
void status()
{
	setcolor(YELLOW);
	outtextxy(480, 95, "Dice output...");
	setlinestyle(SOLID_LINE, 1, 3);
	rectangle(480, 110, 600, 230);
	outtextxy(480, 260, "Turn...");
	rectangle(480, 275, 600, 300);
}
void welcome()
{
	float octave[]={130.81, 146.83, 164.81, 174.61, 196, 220, 246.94}, n;
	for (int i=0; i<50; i++)
	{ n=random(6); sound(octave[n]*4); delay(150); nosound(); }
}
void dispdice()
{
	switch (dice)
	{
		case 1: putimage(535, 165, dot, COPY_PUT);	break;
		case 2:	putimage(515, 145, dot, COPY_PUT);
			putimage(555, 185, dot, COPY_PUT);	break;
		case 3:	putimage(515, 145, dot, COPY_PUT);
			putimage(535, 165, dot, COPY_PUT);
			putimage(555, 185, dot, COPY_PUT);	break;
		case 4: putimage(515, 145, dot, COPY_PUT);
			putimage(555, 145, dot, COPY_PUT);
			putimage(515, 185, dot, COPY_PUT);
			putimage(555, 185, dot, COPY_PUT);	break;
		case 5: putimage(515, 145, dot, COPY_PUT);
			putimage(555, 145, dot, COPY_PUT);
			putimage(535, 165, dot, COPY_PUT);
			putimage(515, 185, dot, COPY_PUT);
			putimage(555, 185, dot, COPY_PUT);	break;
		case 6: putimage(515, 145, dot, COPY_PUT);
			putimage(515, 165, dot, COPY_PUT);
			putimage(515, 185, dot, COPY_PUT);
			putimage(555, 145, dot, COPY_PUT);
			putimage(555, 165, dot, COPY_PUT);
			putimage(555, 185, dot, COPY_PUT);	break;
	}
}
void getdice()
{	dice=random(6);	dice++; dispdice();	}
void play()
{
	getimage(50, 410, 60, 420, o1);
	getimage(70, 410, 80, 420, o2);
	putimage(50, 410, obj1, COPY_PUT);
	putimage(70, 410, obj2, COPY_PUT);
	while (1)
	{
		if (user==0)
		{
			putimage(487, 282, turn, COPY_PUT);
			setcolor(GREEN);
			outtextxy(480, 285, "    Player 1");
again:			ch=getch();
			if (ch==13) getdice();
			else if (ch==27)	exit(1);
			else goto again;
			setcolor(YELLOW);
			if (cnt1==96 && dice>=4) 	{ delay(1000); goto invalid1; user=1; }
			else if (cnt1==97 && dice>=3) 	{ delay(1000); goto invalid1; user=1; 
}
			else if (cnt1==98 && dice>=2)	{ delay(1000); goto invalid1; user=1; 
}
			else if (cnt1==99 && dice>=1)	{ delay(1000); goto invalid1; user=1; 
}
			for (i=1; i<=dice; i++, cnt1++)
			{
				putimage(x1, y1, o1, COPY_PUT);
				if (dir1==0)
				{
//					size=imagesize(x1, y1, x1+10, y1+10);
//					o1=malloc(size);
					getimage(x1, y1, x1+10, y1+10, o1);
					x1+=40;
					if (x1>410)	x1-=40, y1-=40, dir1=1;
//					size=imagesize(x1, y1, x1+10, y1+10);
//					o1=malloc(size);
					getimage(x1, y1, x1+10, y1+10, o1);
					putimage(x1, y1, obj1, COPY_PUT);
					delay(1000);	goto ch1;
				}
				else
				{
					size=imagesize(x1, y1, x1+10, y1+10);
//					o1=malloc(size);
					getimage(x1, y1, x1+10, y1+10, o1);
					x1-=40;
					if (x1<50)	x1+=40, y1-=40, dir1=0;
//					size=imagesize(x1, y1, x1+10, y1+10);
//					o1=malloc(size);
					getimage(x1, y1, x1+10, y1+10, o1);
					putimage(x1, y1, obj1, COPY_PUT);
					delay(1000);	goto ch1;
				}
ch1:				if (cnt1==99)	goto over;
			}
			if (cnt1==12 || cnt1==72 || cnt1==78)
			{
				putimage(x1, y1, o1, COPY_PUT);
				x1-=80;	y1-=80;
//				size=imagesize(x1, y1, x1+10, y1+10);
//				o1=malloc(size);
				getimage(x1, y1, x1+10, y1+10, o1);
				putimage(x1, y1, obj1, COPY_PUT);
				if (cnt1==12)		cnt1=34;
				else if (cnt1==72)      cnt1=94;
				else if (cnt1==78)	{ cnt1=100; goto over; }
			}
			else if (cnt1==22 || cnt1==46)
			{
				putimage(x1, y1, o1, COPY_PUT);
				x1+=40;	y1-=40;
//				size=imagesize(x1, y1, x1+10, y1+10);
//				o1=malloc(size);
				getimage(x1, y1, x1+10, y1+10, o1);
				putimage(x1, y1, obj1, COPY_PUT);
				if (cnt1==22)		cnt1=38;
				else if (cnt1==46)	cnt1=54;
				dir1=1;
			}
			else if (cnt1==36 || cnt1==99)
			{
				putimage(x1, y1, o1, COPY_PUT);
				x1+=160;	y1+=120;
//				size=imagesize(x1, y1, x1+10, y1+10);
//				o1=malloc(size);
				getimage(x1, y1, x1+10, y1+10, o1);
				putimage(x1, y1, obj1, COPY_PUT);
				if (cnt1==36)		cnt1=9;
				else if (cnt1==99)	cnt1=66;
				dir1=0;
			}
			else if (cnt1==62)
			{
				putimage(x1, y1, o1, COPY_PUT);
				y1+=240;
//				size=imagesize(x1, y1, x1+10, y1+10);
//				o1=malloc(size);
				getimage(x1, y1, x1+10, y1+10, o1);
				putimage(x1, y1, obj1, COPY_PUT);
				cnt1=2;
			}
			else if (cnt1==90)
			{
				putimage(x1, y1, o1, COPY_PUT);
				x1-=80;	y1+=160;
//				size=imagesize(x1, y1, x1+10, y1+10);
//				o1=malloc(size);
				getimage(x1, y1, x1+10, y1+10, o1);
				putimage(x1, y1, obj1, COPY_PUT);
				cnt1=48;
			}
			if (dice==5 || dice==6) user=0; else user=1;
invalid1:		putimage(500, 130, back, COPY_PUT);
		}
		else
		{
			putimage(487, 282, turn, COPY_PUT);
			setcolor(BROWN);
			outtextxy(480, 285, "    Player 2");
			setcolor(YELLOW);
again2:			ch=getch();
			if (ch==13) getdice();
			else if (ch==27)	exit(1);
			else goto again2;
			if (cnt2==96 && dice!=4) 	{ delay(1000); goto invalid2; user=0; }
			else if (cnt2==97 && dice!=3) 	{ delay(1000); goto invalid2; user=0; 
}
			else if (cnt2==98 && dice!=2)	{ delay(1000); goto invalid2; user=0; 
}
			else if (cnt2==99 && dice!=1)	{ delay(1000); goto invalid2; user=0; 
}
			for (i=1; i<=dice; i++, cnt2++)
			{
				putimage(x2, y2, o2, COPY_PUT);
				if (dir2==0)
				{
//					size=imagesize(x2, y2, x2+10, y2+10);
//					o2=malloc(size);
					getimage(x2, y2, x2+10, y2+10, o2);
					x2+=40;
					if (x2>440)	x2-=40, y2-=40, dir2=1;
//					size=imagesize(x2, y2, x2+10, y2+10);
//					o2=malloc(size);
					getimage(x2, y2, x2+10, y2+10, o2);
					putimage(x2, y2, obj2, COPY_PUT);
					delay(1000);	goto ch2;
				}
				else
				{
//					size=imagesize(x2, y2, x2+10, y2+10);
//					o2=malloc(size);
					getimage(x2, y2, x2+10, y2+10, o2);
					x2-=40;
					if (x2<50)	x2+=40, y2-=40, dir2=0;
//					size=imagesize(x2, y2, x2+10, y2+10);
//					o2=malloc(size);
					getimage(x2, y2, x2+10, y2+10, o2);
					putimage(x2, y2, obj2, COPY_PUT);
					delay(1000);	goto ch2;
				}
ch2:				if (cnt2==99)	goto over;
			}
			if (cnt2==12 || cnt2==72 || cnt2==78)
			{
				putimage(x2, y2, o2, COPY_PUT);
				x2-=80;	y2-=80;
//				size=imagesize(x2, y2, x2+10, y2+10);
//				o2=malloc(size);
				getimage(x2, y2, x2+10, y2+10, o2);
				putimage(x2, y2, obj2, COPY_PUT);
				if (cnt2==12)		cnt2=34;
				else if (cnt2==72)      cnt2=94;
				else if (cnt2==78)	{ cnt2=100; goto over; }
			}
			else if (cnt2==22 || cnt2==46)
			{
				putimage(x2, y2, o2, COPY_PUT);
				x2+=40;	y2-=40;
//				size=imagesize(x2, y2, x2+10, y2+10);
//				o2=malloc(size);
				getimage(x2, y2, x2+10, y2+10, o2);
				putimage(x2, y2, obj2, COPY_PUT);
				if (cnt2==22)		cnt2=38;
				else if (cnt2==46)	cnt2=54;
				dir2=1;
			}
			else if (cnt2==36 || cnt2==99)
			{
				putimage(x2, y2, o2, COPY_PUT);
				x2+=160;	y2+=120;
 //				size=imagesize(x2, y2, x2+10, y2+10);
 //				o2=malloc(size);
				getimage(x2, y2, x2+10, y2+10, o2);
				putimage(x2, y2, obj2, COPY_PUT);
				if (cnt2==36)		cnt2=9;
				else if (cnt2==99)	cnt2=66;
				dir2=0;
			}
			else if (cnt2==62)
			{
				putimage(x2, y2, o2, COPY_PUT);
				y2+=240;
//				size=imagesize(x2, y2, x2+10, y2+10);
//				o2=malloc(size);
				getimage(x2, y2, x2+10, y2+10, o2);
				putimage(x2, y2, obj2, COPY_PUT);
				cnt2=2;
			}
			else if (cnt2==90)
			{
				putimage(x2, y2, o2, COPY_PUT);
				x2-=80;	y2+=160;
//				size=imagesize(x2, y2, x2+10, y2+10);
//				o2=malloc(size);
				getimage(x2, y2, x2+10, y2+10, o2);
				putimage(x2, y2, obj2, COPY_PUT);
				cnt2=48;
			}
			if (dice==5 || dice==6) user=1; else user=0;
invalid2:		putimage(500, 130, back, COPY_PUT);
			delay(1000);
		}
	}
over: }
void main()
{
	int gd=DETECT, gm;
	initgraph(&gd, &gm, "d:\tc\bgi");
	randomize();
	size=imagesize(487, 282, 593, 293);
	turn=malloc(size);
	getimage(487, 282, 593, 293, turn);
	rectangle(100, 100, 110, 110);
	setfillstyle(1, 2);
	floodfill(102, 102, 15);
	size=imagesize(100, 100, 110, 110);
	obj1=malloc(size);
	getimage(100, 100, 110, 110, obj1);
	cleardevice();
	rectangle(100, 100, 110, 110);
	setfillstyle(1, 6);
	floodfill(102, 102, 15);
	size=imagesize(100, 100, 110, 110);
	obj2=malloc(size);
	getimage(100, 100, 110, 110, obj2);
	cleardevice();
	o1=malloc(size);	o2=malloc(size);
	setcolor(WHITE);
	setfillstyle(SOLID_FILL, 15);
	rectangle(500, 130, 580, 210);
	floodfill(510, 140, 15);
	size=imagesize(500, 130, 580, 210);
	back=malloc(size);
	getimage(500, 130, 580, 210, back);
	setcolor(0);
	setfillstyle(1, 0);
	rectangle(535, 165, 545, 175);
	floodfill(540, 170, 0);
	size=imagesize(535, 165, 545, 175);
	dot=malloc(size);
	getimage(535, 165, 545, 175, dot);
	cleardevice();
	setcolor(WHITE);
	setfillstyle(SOLID_FILL, 15);
	rectangle(500, 130, 580, 210);
	floodfill(510, 140, 15);
	for(int i=0;i<=360;i+=40)
		for(int j=0;j<=360;j+=40)
		{
			setfillstyle(SOLID_FILL, k);
			bar(50+j,30+i,90+j,70+i);
			k+=2;
		}
	ladder1();	ladder2();
	snake1();       snake2();	snake3();
	numbering();	status();
	welcome();	play();
	if (cnt1>=99)		outtextxy(480, 330, "PLAYER 1 WINS!");
	else if (cnt2>=99)     outtextxy(480, 330, "PLAYER 2 WINS!");
	getch();
}

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